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X3 albion prelude mods
X3 albion prelude mods










Once you start amassing a fleet, the Military Logistics Command Center, Dockware Manager, and Freighters will help you manage it. Automation features like Tug, Station Agent, Dock Agent, improved UTs, and a new experience point loot system will help you mass wealth to support your fleet. You have help in the form of a plethora of new tools which I've implemented to help you win. You're not expected to deal with this alone. On a simple invasion of the OCV (which is roughly half of a sector's fighting force), don't show up at the party with anything less than a few destroyers, wings of M6s, and several carriers with full hangars of armed-to-the-tits fighter ships. Used to taking on the Universe with an M7? It's not enough anymore. Constant pressure on the regular rabble of the Commonwealth and Terran Universe are a necessity to avoid distraction while you deal with the main threats. You'll need every optimization of your trader fleet, every cheap trick, and every strategy you've learned in X3 to push back at those new threats. So the ultimate answer to the question what now? Beat those two enemies.

x3 albion prelude mods

Push back the Omicron Channel Virus, and defeat them at their home world. One by one, this virus is taking over every sector of the Universe. It's soon revealed that ships of seemingly Xenon origin have amassed a sizable fleet and are taking over sectors.

  • Revelation: Something horrible is happening in the Omicron Channel, a series of sectors to the East of Blusih Snout.
  • And if you get in their way, they will try to stop you.
  • The Phanon Corporation: An insidious company that expands whether you like it or not.
  • There's two threats in the Universe that you now have to deal with. Litcube's Universe focuses on impending doom, and an answer to the question above. But what do I do with it all? What's the point? Most of my inspiration for LU came from this one question: What now? I have several capital ships, tons of resources, and credits flirting with the limits of a 32bit unsigned integer. When we figured something out, or found a new way to do something, we'd share info, and we'd both implement it into our respective project in our own way (XTL for Jack, LU for myself). Jack08 and I managed to wrap our heads around some pretty elusive stuff. A lot of LU development occurred when working with the XTL boys (TrixX, Jack08).

    x3 albion prelude mods x3 albion prelude mods

    All scripts, code, and written modifications were written by myself (I modified all scenes, some models, but the credit for the models goes to the artist). There is very little of the game that I haven't touched. It's my labour of love, 7 years in the making. Litcube's Universe is a complete overhaul mod for X3:Albion Prelude.












    X3 albion prelude mods